Wednesday, September 27, 2017

Noise Maker Pt2

Noise Maker Pt2

Assembling the Interactive Spider:

1. Breadboard
2. Capacitors: 100uf/220uf x2
3. Speaker
4. LED's
5. Resistor
7. 5 jumper cables
8. 9v plug
9. 9v battery

* Side note: I discovered after placing a LED (positive) on one of my Capacitors and using the 9V ground that I was able to pick up an FM radio signal. (Christian Radio station). I will explore this happy mistake later in the semester.

Wednesday, September 20, 2017

Hertzian Tales Lecture

Hertzian Tales Lecture

Crypto-Currency is a form of currency done by exchanging information by verifying that some have value; therefore, you obtain value. Bitcoin: is a data artifact and we live that way with currency in your wallet such as your debit card. There is no gold in the bank, but there is value in information that is stored in a vault. Bitcoins look like dog tags, and they are demilitarized idea. They are cut by a laser cutter; therefore, are we headed for a trip down the rabbit hole. Dunne’s Thesis: Critical analysis of the electronic object ask how are they being made? What assumptions/modes of communication do they enforce? What is unexplored, not utilized and ignored. He’s a designer who designs for ideas and the exploration of them. What are these "Lost Objects"? Theoretical frames that have been applied to everyday objects. Lost objects are instrumentality as method/aesthetic, and Technological Perspective. He talks about some of our designs were created based off of inefficiencies. Semiotics perspectives are signifies/signified that are written and read as visual signs.
Technological Perspectives have there inefficiencies and their negatives such as thumb drives that are marketed for remembering. We often view them as the remarkable running machine. Semiotics making them cheesy and fun. The pencil was the written form, and then we extended the thought of what was written and shared.

  • Material Culture Theory…
  • Like famous Roman ruins in Pompeii: tell a fantastic story of technologies...shows their market area and how they controlled traffic, roads, running water, crosswalk to keep you out of the shit...and keep your toga clean…
  • Design Theory: Manzini and Suzani…
  • Design-synthesis of the preceding and experimentation
  • Manzini and Susanin that claim that culture is grasping for material representations in an increasingly immaterial world by combining material, semiotics, and design…
  • A Literary Perspective: may offer the closest sort of way for us to approach this clearly...semiology, sociology, anthropology…
  • DE-Materialization and Juxtapositions 
  • Black Box means not necessarily meant to be open...DE-materialization of opening it and exposing the ‘guts’.......elimination product packaging can reveal interesting results…
  • There is a symbolic jump that we have to make….
  • Transistors; amplify or act like switches…
  • We have lost the poetic/romantic understanding of what electricity is ….
  • Those 17th to 18th-century experiments created something exciting and new
  • Today we don’t have time for the complexity of making something there are opportunities for making something new…
  • Stroke lamp: on off, 1988, Alberto Meda, Denis Santachiara...a little more step to being human...
  • You have to pet the turn it on...there is a tilt switch and required it to be shifted to turn on or off…Although low-tech
  • Daniel Well’s Clock (1983), instead of wires he used forks…
  • The CPU of an electronic object is, essentially, physically embodied symbolic logic and mathematics...of other devices...
  • Kunstflug is that values and functions can completely shift from hardware to software, from three two dimensions, and ultimately to “ design without an object.”
  • A place that DE-materialization has been taking place is info-echo-art.
  • Design without object…
  • Dunne and Raby: artist designers work show up at a symposium or a museum…
  • Ecological projects: the future of mankind, survive in inhospitable environments….
  • MIT: Media Lab: Neri Oxman….creating a suit that is organic and will allow the suit or organism to provide oxygen…
  • Dunne and Raby: a video that has a few items spaced out...they are moving...the ring finds a spot that has the quietest em zone….some people actually report that EM makes them sick...Sentinel: a device that uses facial recognition to unlock: its the iPhone X…
  • Made of nice materials...but the shape talks about the object...a semantic connection…

Noise Maker Breadboard pt1

Noise Maker Breadboard pt1

Assembling the breadboard:

1. Breadboard
2. Capacitors: 100uf/220uf x2
3. Speaker
4. LED's
5. Resistor
7. 5 jumper cables
8. 9v plug
9. 9v battery

* Remember to watch the direction of the Capacitors (positive vs negative)
* I was able to get one LED to work but I have to power up one more for at least two...
I may need longer wire for installation purposes....for project...I will utilize a bird...caged? be continued......

Monday, September 18, 2017

Ohm's Law Lecture

Ohm's Law Lecture

Georg Ohm quantified the movement of voltage and resistance and amps. Voltage is potential energy. Current is the rate in which the charge is following.(per sec) Resistance is the friction of the electrons on the material builds a heat. Voltage is like potential energy, an electrical pressure that wants to follow to ground. Current (AMps) is the number of particles passing a point per second (symbol I), one amp is equal to =6 to the 18th per sec. Resistance is measured in Ohms represented in schematics with the Greek letter “omega”. The bigger wire can carry more ants and has less friction.

You can see the relationships of the material… a stranded wire will carry more amps than a single core wire, but with a single core the higher the amps the gage gets fatter.

  • V= I*R
  • I= V/R
  • R= V/I
Know one of these formulae and you can find a missing one by dividing.

The Art of Noise Lecture

The Art of Noise:
1913, to Balilla Pratella
Translated from L’arte dei Rumori
by Luigi Russolo

There are components that describe the genre. There is an idea of denominating: What is Art or Music? The word Rationale comes from Ratio (Greek Word) … One of the most famous is the golden section: describes the human body and features of the human face. The Greeks thought that they were speaking to God when they found this idea. Aesthetics: for different cultures, they have all kinds of ranges, notes, and vocals that sounded bizarre to western ears. The futurist (like Dadaist) question rationale and societal structures. The Dadaist come out really irrational and that they were the intellectual. The futurist said embrace war, machine, technology, and advancement because that's what we are headed for. Adherence to the aesthetic training of traditions. For the Dadaist and futurist, traditions are very suspect.

This is why we get infinitely more pleasure imagining combinations of sounds of trolleys, autos and other vehicles, and loud crowds, than listening once more, for instance to the heroic or pastoral symphonies. (p.6)

Reed Ghazala bridges a gap between music and electronics. Harold Arlen plays a piece of radio equipment called a Theremin 1929, made in a repair of radio equipment. He plays ‘Somewhere Over the Rainbow’. It is a radio with two antennae that when you interrupt the radio waves it creates sounds. Leon Theremin patented the invention back in 1928. Reed Ghazala was a kid growing up in the 1960’s and made his first crystal radio. He then stumbled onto something similar to what Russolo was talking about. He is now known as the Father of Circuit Bending. I had a circuit short out in his desk drawer that made a strange sound. It was based upon the idea of mind-bending because that was what they talked about back then. His technique focuses on everybody. -Ghazala He is an audio and electronics engineer. The idea is to take something made by the corporate world and create a new use. You are supposed to make bridges. You go out and find kid toys or keyboard. You take a couple of clips and write it down till you create a loop; eventually, you go back and put switches between the sounds that you created. Components have gotten smaller and smaller, so it has made harder to get a clip on the circuit. For beginners, it is best to use battery powered devices and not wall powered because the lethal dosages of electrical current given from an outlet.

Like found object Art...a Speak and Say...Can you come back and add more wires...of course you is an investment. Andre Castro-used an amplifier to create noise and feedback loops. Our project will revolve around this circuit board. You have to think about how to control it and use it. You make people do bizarre things...things that are not comfortable to hold. The machine will only run if you pass electricity through the human body.

You need to make an interface that will need to be connected by some part of the human body.

Don’t Toast Your LED’s

You choose to add an LED that can only handle 30ma (milliamps) of current to your project so you can tell the battery is on.

Maths~ to the rescue

V= 9volts, R=30 milliAmps

Because you took stellar notes: that’s 270-300 volts…

Build a kit device: Castro’s Tactile Noise Machine.

Example: Kid Neutrino:

It can be sculptural, handcrafted, toy or objects….of any kind…

On the site: there is a diagram…#2 and #3 work…)}) is equal to negative….

Wednesday, September 13, 2017

Lecture: Electric Body Manipulation as Performance Art: A Historical Perspective

Electric Body Manipulation as Performance Art: A Historical Perspective

This a scholarly article or art research.  The early pioneers of “performance” art were a nobleman, philosophers, and religious men. A kind of ritual happening was created in the discovery or fascination of electricity. These events were almost always held out in the public. There were in individuals that were electrically charged to show the potential of an electrical discharge.  Then suddenly a surgeon noticed that an individual would die quickly from encountering a high powered rail. There is a YouTube with Tesla vs Edison rap battle. This was a battle of which current was more effective but in the end AC (alternating current won). The bottom is now a control system and we discover “wetware” by using cadavers and frog limbs to make dead flesh reanimate. Eventually, this led to using the right amount of electricity could manipulate motor functions. This led to a human usage for medical rehabilitation. Stelarc a performance/inventor artist started his career utilizing the electrical application for body/mechanical manipulation. This leads to Elsenaar an artist that asked if a computer could drive the human body. We are not quite to a machine that has cognitive reasoning yet. The robot voice used in his performance did not write the essay. This goes into the understanding of how we use tools and technology.

Tuesday, September 12, 2017

Soldering a Blinking Circuit Board

Soldering a Blinking Circuit Board


 1. Soldering Iron (I used 300 degrees Celsius)
 2. Solder
 3. Clamps
 4. A well-lit area
 5. Circuit board (designed for blinking set-up)
 6. Two LED's
 7. Two Resistors (120k and 33k)
 8. One Capacitor (4.7uf)
 9. LM555N (Timer)
10. Desoldering Pump (this device comes in handy)

Here is the process and completed board below. 
*Note: I was able to get my lights to blink on the bread board, but I was not able to get the LED's to blink on the circuit board. I will troubleshoot the resistors and the timer to figure-out what went wrong.

A Response to "The Electronic Post as Post-optimal Object

 A Response to "The Electronic Post as Post-optimal Object

The cultural and social impact of electronics can be found in our every day to day lives. People travel throughout their day utilizing all types of electronics to work, cook, create, communicate, and save lives. The ultimate goal through AI (artificial intelligence) for human beings is not to create at all. Let me explain. We progress thanks to the development of technology (electronic devices). You can see this change and development by simply looking around. What is the next step? How do we get to robots making our clothes and cooking our food or creating a piece of art and do we want to? Well, the artist explores these types of questions, ideologies, philosophical debates through the use electronics to express these emotions or thoughts.
By understanding semiotics, cultural, design, and literary perspectives, an artist can explain these ideologies that scientist explore. The concept of dematerialization of physical objects to electronic has been explored by several artists. As a digital artist, I do this sort of thing every time I draw a physical object digitally. There is much debate about the subject of dematerialization of the physical world into a digital one and this raises opportunities for the artist to create new pieces that stimulate such ideas. Through electronic design, we can package the world as we know in a different light. Artists create pieces that conceptualize the dematerialization of cultural and social practices within social media and communication. The electronic design is fast, progressive and forever changing the way we see ourselves daily. The causality of the electronic design is the birth of the post-optimal object. The artist has a great opportunity to research and explore this vast continuum of objects that are created in the technical and semiotic functionality of performance through aesthetics, metaphysics, and poetry of electronic design.

Electric Body Manipulation as a Art

A Short Response to the "Electric Body Manipulation as an Art"

by: Arthur Elsenaar and Remko Scha

Utilizing electricity within an art performance goes back as early as the 1700's. A scientist by the name of Stephen Gray ushered in experimentation and public demonstration that would astound and entertain onlookers. There would be many others to follow in his footsteps taking experiments to the public and even sometimes make the audience part of the performance. The Romans would discover and give the name to electricity, but it would not be until the 1900's that we would understand its potential. The performance pieces started out with simple experiments of young boys dangled by silk and given a positive charge to attract metal. This would grow into larger scale performance that some time would employ 20 or up to hundred participants. They would all experience and share inductive electrical currents. We soon discovered thanks to scientist such as Benjamin Franklin that electricity also had the ability to take life as some scientist would use small animals to see how much electricity it would take to kill a living thing. The 1900's would bring electricity to a new level of understanding its potential. Scientist Thomas Edison would introduce DC (direct current) and Nikolas Tesla would discover AC(alternating current) and change the world as we know it. This was a big deal as the 1900's ushered the industrial civilization and we would need more effective ways to create power. We finally were able to control electricities potential and thus the electric chair was born. The first electrocution was considered a success by the scientist that attended, but to some, it seemed to be torture because of the aftermath of the body that and it took two sessions of electrical shocks to kill the criminal. As time progressed artist such as Arthur Elsenaar would attach electrodes to his face and continue the long history of performance pieces that use electricity. He even went as far as allowing internet users go to a site that would send a response through his computer to his face that was wired with the electrodes causing a twitch or uncontrollable reaction. This performance piece was directly controlled by the audience via the internet. We can see electricities potential to captivate an audience in an electrifying way.

Wednesday, September 6, 2017

Breadboard 101

Breadboard 101

1. 9v battery
2. 9v cable with positive and ground wire
3. Breadboard
4. 3 male to male
5. 1kilo ohm resistor

Use Fritzing to build a schematic:
Watch positive and negative….wires and placing...

Simple Breadboard Diagram


Simple Blinking Breadboard
Video 1

Blinking Breadboard
Video 2

Tuesday, September 5, 2017

Project 0 U Wear Product Publication

Project 0 U Wear

Thank you for visiting the U-Wear website. Inspired by social media and today's on-the-go professionals. U-Wear brings new technology and innovation to the retail market.